{"id":17609,"date":"2024-10-17T11:31:17","date_gmt":"2024-10-17T08:31:17","guid":{"rendered":"https:\/\/www.gamerefinery.com\/?p=17609"},"modified":"2024-10-17T11:31:19","modified_gmt":"2024-10-17T08:31:19","slug":"a-deep-dive-into-japans-mobile-gaming-market","status":"publish","type":"post","link":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/","title":{"rendered":"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan&#8217;s Mobile Gaming Market"},"content":{"rendered":"\n<p>Historically, Japan has always been at the forefront of video game innovation, giving birth to cultural phenomena such as Pokemon, Final Fantasy, and even The Legend of Zelda. It\u2019s hardly surprising that the region is continuing its creative streak in mobile, pioneering all-new monetization methods and combining them with engaging gameplay mechanics to build standout new titles \u2014 illustrated by the worldwide success of Dragon Ball Legends, One Piece Bounty Rush, Fire Emblem Heroes, Pok\u00e9mon Sleep, Puzzles &amp; Dragons, and many more.<\/p>\n\n\n\n<p>With <a target=\"_blank\" href=\"https:\/\/newzoo.com\/resources\/blog\/the-gamers-powering-japans-22-1-billion-games-market-consumer-motivations-behavior-data\" rel=\"noreferrer noopener\">over 70 million players generating billions annually<\/a>, Japan\u2019s mobile market presents a lucrative opportunity for Western game developers eager to claim their own slice of the pie. However, to capitalize on these opportunities, game creators must have a deep understanding of Japan\u2019s culture and the player motivations and preferences of Japanese audiences.&nbsp;&nbsp;<\/p>\n\n\n\n<p>For example, anime and manga are integral to the region\u2019s culture, beloved by both children and adults. Consequently, many Japanese games adopt anime-like characteristics, from character archetypes to similar art styles. Additionally, Japan\u2019s mobile gaming scene features distinct genres that are yet to permeate Western audiences, like <a target=\"_blank\" href=\"https:\/\/www.gamerefinery.com\/celebrity-theme-in-japanese-mobile-games\/\" rel=\"noreferrer noopener\">idol games<\/a>, and many titles utilize monetization tactics that differ from the West, such as having a heavier emphasis on gachas.<\/p>\n\n\n\n<p>Below, we examine the Japanese mobile gaming market in more detail, breaking down the biggest genres and discussing the most prominent monetization strategies.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Japan\u2019s biggest mobile gaming genres<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">RPGs (role-playing games)<\/h3>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"657\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/honkai-star-rail.png\" alt=\"Honkai: Star Rail\n\" class=\"wp-image-17611\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/honkai-star-rail.png 1000w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/honkai-star-rail-300x197.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/honkai-star-rail-768x505.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\"><em>Honkai: Star Rail<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p>Japan\u2019s mobile gaming market spans various genres, but RPGs dominate the landscape.&nbsp;<\/p>\n\n\n\n<p>As of July 2024, 38 of the titles in Japan\u2019s top 100 grossing charts could be classified as RPGs. Comparatively, there were just 11 RPGs in the top 100 grossing charts in the US.<\/p>\n\n\n\n<p>Some of Japan\u2019s most popular mobile RPGs include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/app.gamerefinery.com\/game\/574626b7bc85fa67c34e0811\/overview\" target=\"_blank\" rel=\"noreferrer noopener\">Monster Strike<\/a> &#8211; Physics-based RPG where players launch their characters around the board, similar to billiard.<\/li>\n\n\n\n<li><a href=\"https:\/\/app.gamerefinery.com\/game\/64459668bffab0628ae2f9c6\/overview\" target=\"_blank\" rel=\"noreferrer noopener\">Honkai: Star Rail<\/a> &#8211; a turn-based RPG from the makers of Genshin Impact set in an expansive sci-fi world.<\/li>\n\n\n\n<li><a href=\"https:\/\/app.gamerefinery.com\/game\/574626b7bc85fa67c34e0812\/overview\" target=\"_blank\" rel=\"noreferrer noopener\">Puzzles &amp; Dragons<\/a> &#8211;\u00a0 a puzzle RPG with match3 mechanics.<\/li>\n\n\n\n<li><a href=\"https:\/\/app.gamerefinery.com\/game\/635c3a89de7b6229c95b2ddb\/overview\" target=\"_blank\" rel=\"noreferrer noopener\">Goddess of Victory: NIKKE<\/a> &#8211; an action RPG that combines hectic third-person shootouts with collecting and managing a group of NIKKEs (androids).<\/li>\n\n\n\n<li><a href=\"https:\/\/app.gamerefinery.com\/game\/65d839b43734785dab6a10a9\/overview\" target=\"_blank\" rel=\"noreferrer noopener\">Legend of Mushroom<\/a> &#8211; an idle RPG where players follow the monster-slaying adventures of a hardy fungal warrior.<\/li>\n<\/ul>\n\n\n\n<p>There are various reasons why RPGs are so popular in Japan. The genre was already supercharged among Japanese audiences long before the rise of mobile gaming, as some of the world\u2019s biggest video game IPs, such as Dragon Quest, Final Fantasy, and Monster Hunter, started life as RPGs and were created in Japan.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Similarly, one could argue that the typical structure and stylings of most RPGs share a lot in common with anime: with both seeing players at the start of a journey in a fantasy world, meeting larger-than-life characters, and learning new skills as they go on epic quests to take down a villain and save the world.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"664\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/monster-strike-and-puzzles-and-dragons.png\" alt=\" Monster Strike (left) and Puzzles &amp; Dragons (right)\" class=\"wp-image-17612\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/monster-strike-and-puzzles-and-dragons.png 1000w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/monster-strike-and-puzzles-and-dragons-300x199.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/monster-strike-and-puzzles-and-dragons-768x510.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\"><em>Monster Strike (left) and Puzzles &amp; Dragons (right)<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p>Regardless of the reasons why RPGs are so popular in the East, there\u2019s no denying the genre\u2019s profitability. RPGs offer a tremendous opportunity for in-game monetization, from equipment upgrades to new characters, enhanced cosmetic options, and more. RPGs also usually offer players a vast amount of depth, with explorable worlds, lengthy questlines, and complex combat options \u2014 all of which bode well for long-term engagement.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Pok\u00e9mon GO and other location-based games<\/h3>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"743\" height=\"800\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/pokemon-go.png\" alt=\"Pok\u00e9mon GO\" class=\"wp-image-17613\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/pokemon-go.png 743w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/pokemon-go-279x300.png 279w\" sizes=\"auto, (max-width: 743px) 100vw, 743px\" \/><figcaption class=\"wp-element-caption\"><em>Pok\u00e9mon GO<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p>Most players will be at least somewhat familiar with what to expect from location-based games owing to the explosive impact that Pok\u00e9mon GO had when it <a target=\"_blank\" href=\"https:\/\/www.theguardian.com\/technology\/2016\/jul\/12\/pokemon-go-becomes-global-phenomenon-as-number-of-us-users-overtakes-twitter\" rel=\"noreferrer noopener\">became a phenomenon worldwide after launching in 2016<\/a>.&nbsp;<\/p>\n\n\n\n<p>Many competitors to Pok\u00e9mon GO have launched since then, most iterating on the same explore-the-real-world, progress-in-the-game loop. However, in the West, few have had anywhere near the same groundbreaking impact as Pok\u00e9mon GO,&nbsp;which has <a target=\"_blank\" href=\"https:\/\/gameworldobserver.com\/2024\/04\/26\/pokemon-go-revenue-8-billion-vs-other-ar-games#:~:text=In%20a%20new%20blog%20post,be%20just%20over%20%245.4%20billion.\" rel=\"noreferrer noopener\">now accrued more than $8 billion in lifetime revenue<\/a>. However, in Japan, several location-based games regularly enter the top 200 grossing\u2014many of which put a distinct spin on the genre.&nbsp;<\/p>\n\n\n\n<p>For example, <a target=\"_blank\" href=\"https:\/\/app.gamerefinery.com\/game\/5e53fbb9d65f5a00bd3494aa\/overview\" rel=\"noreferrer noopener\">Dragon Quest Walk<\/a> adds elements from Square Enix\u2019s popular JRPG series, incorporating turn-based mechanics as players hit checkpoints. <a target=\"_blank\" href=\"https:\/\/app.gamerefinery.com\/game\/64f03c6e9a583704c1b71757\/overview\" rel=\"noreferrer noopener\">Nobunaga\u2019s Ambition: Shutsujin<\/a>, meanwhile, goes for a more tactical approach that leverages 4X Strategy, while <a target=\"_blank\" href=\"https:\/\/app.gamerefinery.com\/game\/59b31cc6787929c26252c991\/overview\" rel=\"noreferrer noopener\">Eki Memo <\/a>tasks players with visiting rail stations to collect \u201cgirls\u201d based on trains. There\u2019s also <a target=\"_blank\" href=\"https:\/\/www.gamerefinery.com\/monster-hunter-now-has-niantic-finally-found-another-pokemon-go-sized-hit\/\" rel=\"noreferrer noopener\">Monster Hunter Now<\/a>, which takes a more action-packed approach to Pokemon GO\u2019s ideals, and <a target=\"_blank\" href=\"https:\/\/app.gamerefinery.com\/game\/617a486051415400013d9310\/overview\" rel=\"noreferrer noopener\">Pikmin Bloom<\/a>, a relaxing affair more suited for casual audiences.&nbsp;<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"825\" height=\"800\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/nobunagas-ambition-shutsujin-and-dragon-quest-walk.png\" alt=\"Nobunaga\u2019s Ambition: Shutsujin (left) and Dragon Quest Walk (right)\" class=\"wp-image-17614\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/nobunagas-ambition-shutsujin-and-dragon-quest-walk.png 825w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/nobunagas-ambition-shutsujin-and-dragon-quest-walk-300x291.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/nobunagas-ambition-shutsujin-and-dragon-quest-walk-768x745.png 768w\" sizes=\"auto, (max-width: 825px) 100vw, 825px\" \/><figcaption class=\"wp-element-caption\"><em>Nobunaga\u2019s Ambition: Shutsujin (left) and Dragon Quest Walk (right)<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p>The popularity of location-based games in Japan comes down to lifestyles. Most people in the region commute using Japan\u2019s highly efficient public transport, and location-based games are an excellent way to pass the time on the journey. Comparatively, in the US, many people have the luxury of their own car, meaning they will have fewer natural opportunities to take out their phones and play.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Realistic and arcade-based sports games<\/h3>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"811\" height=\"456\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/konamis-efootball.png\" alt=\"Konami\u2019s eFootball\" class=\"wp-image-17615\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/konamis-efootball.png 811w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/konamis-efootball-300x169.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/konamis-efootball-768x432.png 768w\" sizes=\"auto, (max-width: 811px) 100vw, 811px\" \/><figcaption class=\"wp-element-caption\"><em>Konami\u2019s eFootball<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p>Another genre popular among Japanese audiences is sports, with heavy hitters such as Konami\u2019s eFootball 2024 and Pro Baseball Spirits leading the pack. There are also multiple popular sport-based mobile games in Japan that take a less realistic approach to sports, many of which are directly based on fantastical and flashy anime series, like Captain Tsubasa, Prince of Tennis, and Haikyuu!.<\/p>\n\n\n\n<p>However, the biggest sports game in Japan by far is Umamusume: Pretty Derby, a multimedia franchise that includes the mobile game, anime and manga products. In the game, players recruit horse girls, oversee their training regime, compete in races, and watch the story unfold. Between 2021 and 2022, Umamusume dominated as the top-grossing game in Japan and continues to maintain a strong, sustained ranking around 15th place to this day.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"664\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/umamusume-pretty-derby.png\" alt=\"Umamusume: Pretty Derby\" class=\"wp-image-17616\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/umamusume-pretty-derby.png 1000w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/umamusume-pretty-derby-300x199.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/umamusume-pretty-derby-768x510.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\"><em>Umamusume: Pretty Derby<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\">Idol &amp; rhythm games<\/h3>\n\n\n\n<p>In addition to being part of the sports genre, Umamusume: Pretty Derby also belongs to the popular Japanese subgenre of <a target=\"_blank\" href=\"https:\/\/www.gamerefinery.com\/celebrity-theme-in-japanese-mobile-games\/\" rel=\"noreferrer noopener\">idol games<\/a>. These \u201cidol\u201d games are focused on rearing some type of celebrities, both real and fictional, with huge fan followings, and can be divided into two categories. The first, which Umamusume falls under, is idol management. While the horse girls in Umamusume are more athletes than your run-of-the-mill idols, they do also perform in flashy stage concerts. Additionally, just like in many other idol training games, players oversee their characters\u2019 development through in-game training programs while uncovering interactive story elements as they progress.<\/p>\n\n\n\n<p>The other major idol gaming type involves aspects of the rhythm gaming genre, so players can enjoy being fans of their favorite celebrities while engaging with music-based gameplay. Often, these games are based on real-life idols (such as in the case of Sakurazaka46\u30fbHinatazaka46 UNI\u2019S ON AIR or Nogizaka46 Rhythm Festival), and can also feature those artists\u2019 real music. Others, like Ensemble Stars!! Music and Project Sekai Colorful Stage feat. Hatsune Miku, feature entirely fictional idols with original music produced for that specific series.&nbsp;<\/p>\n\n\n\n<p>Umamusume also features after-race concerts, so it arguably is something of a crossover between the two types of idol games, which may help to explain its long-lasting popularity.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"811\" height=\"456\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/project-sekai-colorful-stage-feat-hatsune-miku.png\" alt=\"Project Sekai Colorful Stage feat. Hatsune Miku\" class=\"wp-image-17617\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/project-sekai-colorful-stage-feat-hatsune-miku.png 811w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/project-sekai-colorful-stage-feat-hatsune-miku-300x169.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/project-sekai-colorful-stage-feat-hatsune-miku-768x432.png 768w\" sizes=\"auto, (max-width: 811px) 100vw, 811px\" \/><figcaption class=\"wp-element-caption\"><em>Project Sekai Colorful Stage feat. Hatsune Miku<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p><a target=\"_blank\" href=\"https:\/\/musically.com\/2022\/09\/12\/music-and-rhythm-games-are-trending-in-japan-guest-column\/\" rel=\"noreferrer noopener\">Rhythm games are generally much more popular in the Japanese market<\/a> than they are in the West, which likely stems from the region\u2019s affinity with video game arcades where titles like Dance Dance Revolution have been able to really make a long-lasting mark. The five biggest revenue generators in the music\/band genre are Japanese, with SEGA\u2019s Project SEKAI COLORFUL STAGE! feat. Hatsune Miku&#8217; being the biggest earner (and SEGA\u2019s most successful mobile game).&nbsp;<\/p>\n\n\n\n<p>Bringing together the popularity of idols and gaming can be a powerful combination, as denoted by the recent success of titles like <a target=\"_blank\" href=\"https:\/\/app.gamerefinery.com\/game\/6645b4456b3d2b08627b2fcc\/overview\" rel=\"noreferrer noopener\">Gakuen Idolmaster<\/a>. This title is set in a school environment but focuses on idol management and features glamorous concerts. It danced its way into the top-grossing 10 in Japan and peaked at the top spot for multiple days.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"750\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/umamusume-pretty-derby-02.png\" alt=\"Umamusume: Pretty Derby features glamorous after-race concerts\n\" class=\"wp-image-17618\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/umamusume-pretty-derby-02.png 1000w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/umamusume-pretty-derby-02-300x225.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/umamusume-pretty-derby-02-768x576.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\"><em>Umamusume: Pretty Derby features glamorous after-race concerts<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<h2 class=\"wp-block-heading\">How are games monetized in Japan?<\/h2>\n\n\n\n<p>Another key factor behind the success of Japan\u2019s mobile gaming market <a target=\"_blank\" href=\"https:\/\/www.jetsynthesysjp.com\/post\/why-arpu-in-japan-is-4x-higher-than-that-of-global-markets#:~:text=The%20ARPU%20for%20the%20Japanese,higher%20than%20the%20worldwide%20ARPU.&amp;text=Despite%20the%20continuous%20rise%20in,of%20Japan's%20mobile%20gaming%20industry.\" rel=\"noreferrer noopener\">is it has one of the highest ARPUs <\/a>(average revenue per user), with players typically spending significantly more on games than they do elsewhere. This high level of monetization means that even niche genres can be profitable because developers don&#8217;t need a massive player base to succeed. Instead, they can thrive on a small, yet highly dedicated, audience willing to heavily invest in the games they enjoy.&nbsp;<\/p>\n\n\n\n<p>The most prominent monetization mechanic in Japan is <a target=\"_blank\" href=\"https:\/\/www.gamerefinery.com\/the-mobile-games-moving-away-from-gacha\" rel=\"noreferrer noopener\">gachas<\/a>. According to GameRefinery data, just over 90% of the top 20% of Japanese mobile games feature a shop with gacha mechanics or refreshing wares \u2013 around 20% more than in the US. Gacha is essentially another name for a loot box system: players \u201cpull\u201d the gacha, often in exchange for premium currency or some sort of earnable token, for a chance to win various items from a pool of rewards.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"656\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/genshin-impact-gacha.png\" alt=\"Genshin Impact\u2019s gacha are described as Wishes\n\" class=\"wp-image-17619\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/genshin-impact-gacha.png 1000w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/genshin-impact-gacha-300x197.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/genshin-impact-gacha-768x504.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\"><em>Genshin Impact\u2019s gacha are described as Wishes<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p>While gachas are featured in many mobile games worldwide, the mechanic first originated in Japan (the first gacha title is believed to be<a target=\"_blank\" href=\"https:\/\/www.blog.udonis.co\/mobile-marketing\/mobile-games\/gacha-system#:~:text=The%20first%20gacha%20game%20was,first%2Dsocial%20network%20called%20GREE.\" rel=\"noreferrer noopener\"> card-battler Dragon Collection<\/a>). It is speculated to have been inspired by gashapon, toy vending machines stocked full of capsule balls containing random prizes. Gashapon is immensely popular in Japan, with the capsule toy market generating<a target=\"_blank\" href=\"https:\/\/www.statista.com\/statistics\/695849\/japan-gashapon-market-size\/\" rel=\"noreferrer noopener\"> around 72 billion yen in the 2023 fiscal year<\/a>, so it\u2019s unsurprising that gacha in video games has proven to be such a success too.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Gacha-based game design<\/h2>\n\n\n\n<p>One thing to remember about gacha is that the success of this monetization mechanic is largely down to identifying rewards that will entice players. Japan\u2019s highly effective solution to this challenge has been integrating gacha mechanics into fundamental gameplay.<\/p>\n\n\n\n<p>For example, if you look at some of Japan\u2019s most popular mobile RPGs, you\u2019ll notice that most of them depend on collecting characters through gachas:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>In Honkai: Star Rail, the characters you collect in gachas are used to form your teams in turn-based battles.\u00a0<\/li>\n\n\n\n<li>Similarly, Puzzles &amp; Dragons has over 1000 characters for players to collect, each of which can be evolved in different ways, opening up almost endless options for strategic play.\u00a0<\/li>\n\n\n\n<li>Some games, such as Goddess of Victory: NIKKE, have <a href=\"https:\/\/www.gamerefinery.com\/game-changing-storytelling-how-to-integrate-narrative-elements-in-mobile-games\/#:~:text=Action%20RPG%3A%20Goddess%20of%20Victory%3A%20NIKKE\" target=\"_blank\" rel=\"noreferrer noopener\">built systems that allow players to form relationships with gacha-acquired characters<\/a>.<\/li>\n<\/ul>\n\n\n\n<p>As these rewards have a fundamental impact on gameplay, the gacha appears more worthwhile to invest in than if it dropped skins, costumes, or other purely cosmetic items.&nbsp;<\/p>\n\n\n\n<p>Japanese games put considerable time and effort into glamorizing their gacha mechanics with flashy animations. If you look at Fullmetal Alchemist Mobile as an example, this game\u2019s primary gacha is presented as an old-school rotary phone. Players \u201cpull\u201d the gacha by inputting three digits into the phone, which then calls a train. When the train arrives, the character the player has unlocked steps out. Dragon Ball Legends also has an over-the-top gacha animation sequence where Goku battles against an enemy and \u201cKamehamehas\u201d the villain into orbit.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"657\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/fullmetal-alchemist-mobile-gacha.png\" alt=\"Fullmetal Alchemist Mobile\u2019s gacha\" class=\"wp-image-17620\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/fullmetal-alchemist-mobile-gacha.png 1000w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/fullmetal-alchemist-mobile-gacha-300x197.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/fullmetal-alchemist-mobile-gacha-768x505.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\"><em>Fullmetal Alchemist Mobile\u2019s gacha<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p>None of this has any impact on the drop rates, but the added interactivity and showmanship make opening the gacha feel like more of an event than in most Western titles, which usually just involve opening chests or pressing buttons.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How to bring a Western game to Japanese audiences<\/h2>\n\n\n\n<p>We\u2019ve mentioned many popular Japanese mobile games throughout this blog post. Still, we suspect that even for the less clued-up readers, titles like Dragon Ball Legends and Puzzles &amp; Dragons will be familiar to you as they\u2019ve found success worldwide.&nbsp;<\/p>\n\n\n\n<p>However, while there are plenty of examples of Japanese games making waves in the West, there are fewer instances of Western games breaking into the East. Can developers do anything to ensure their mobile game will succeed in Eastern markets?<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Localization is essential&nbsp;<\/h3>\n\n\n\n<p>Proper localization is crucial to the success of any game being adapted for the Japanese market. Simply running text through Google Translate or ChatGPT won&#8217;t suffice. Developers must hire professional translators to ensure the language is accurate and culturally appropriate. Poor localization, such as broken words or awkward phrasing, can make a game look cheap, unpolished, and ultimately cause players to turn away.<\/p>\n\n\n\n<p>It\u2019s important to remember that localization is about more than just language. Localization efforts can also impact game design, mechanics and monetization methods to cater to the regional preferences and motivations of players.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Leverage Japanese seasonal events<\/h3>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"656\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/golden-week-in-brawl-stars.png\" alt=\"Golden Week in Brawl Stars\" class=\"wp-image-17621\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/golden-week-in-brawl-stars.png 1000w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/golden-week-in-brawl-stars-300x197.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/golden-week-in-brawl-stars-768x504.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\"><em>Golden Week in Brawl Stars<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<p>It\u2019s also a good idea to leverage some of Japan&#8217;s major <a target=\"_blank\" href=\"https:\/\/www.gamerefinery.com\/drive-up-your-revenues-with-seasonal-events\" rel=\"noreferrer noopener\">seasonal events<\/a> that might be lesser-known to Western users, such as Golden Week (29 April to 5 May) and Sh\u014dgatsu, the Japanese New Year (1 to 3 January). During these periods, most people in Japan are on holiday, so they have a lot of time to play, which is a perfect opportunity to drive engagement.&nbsp;<\/p>\n\n\n\n<p>Some games, such as Legend of Mushroom, launch their Seasonal Events themed around these holidays exclusively in Japan to avoid confusing certain parts of their audience, while others, such as Supercell\u2019s Brawl Stars Golden Week Event, simply release them worldwide. While nuances of the event might be lost on Western audiences here, they can still find enjoyment in unlocking limited-time skins and enjoying other content.<\/p>\n\n\n\n<p><strong>If you enjoyed this blog post and would like to learn more about the Japanese mobile gaming market, tune into <a target=\"_blank\" href=\"https:\/\/www.gamerefinery.com\/episode-55-from-niche-to-global-top-tips-to-cracking-the-lucrative-japanese-mobile-market\/\" rel=\"noreferrer noopener\">Episode 55 of the Mobile Games Playbook.<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Historically, Japan has always been at the forefront of video game innovation, giving birth to cultural phenomena such as Pokemon, Final Fantasy, and even The Legend of Zelda. It\u2019s hardly surprising that the region is continuing its creative streak in mobile, pioneering all-new monetization methods and combining them with engaging gameplay mechanics to build standout [&hellip;]<\/p>\n","protected":false},"author":30,"featured_media":17625,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[8,13],"tags":[],"topic":[290,292,289,293,291],"class_list":["post-17609","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-east-vs-west","category-market-research","topic-features","topic-game-design","topic-genres","topic-monetization","topic-motivations"],"acf":[],"yoast_head":"<title>From Idol Culture to Gacha Mechanics: A Deep Dive into Japan&#039;s Mobile Gaming Market<\/title>\n<meta name=\"description\" content=\"We examine the Japanese mobile gaming market in more detail, breaking down the biggest genres and discussing the most prominent monetization strategies.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan&#039;s Mobile Gaming Market\" \/>\n<meta property=\"og:description\" content=\"We examine the Japanese mobile gaming market in more detail, breaking down the biggest genres and discussing the most prominent monetization strategies.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/\" \/>\n<meta property=\"og:site_name\" content=\"GameRefinery\" \/>\n<meta property=\"article:published_time\" content=\"2024-10-17T08:31:17+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-10-17T08:31:19+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2-1024x387.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"387\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Anna Kauppinen\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Anna Kauppinen\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"13 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/\"},\"author\":{\"name\":\"Anna Kauppinen\",\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/#\\\/schema\\\/person\\\/b4f8c4b3cf5d8a448ab4da46f0c12d9f\"},\"headline\":\"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan&#8217;s Mobile Gaming Market\",\"datePublished\":\"2024-10-17T08:31:17+00:00\",\"dateModified\":\"2024-10-17T08:31:19+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/\"},\"wordCount\":2278,\"image\":{\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.gamerefinery.com\\\/wp-content\\\/uploads\\\/2024\\\/10\\\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2.png\",\"articleSection\":[\"East vs. West\",\"Market Research\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/\",\"url\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/\",\"name\":\"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan's Mobile Gaming Market\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.gamerefinery.com\\\/wp-content\\\/uploads\\\/2024\\\/10\\\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2.png\",\"datePublished\":\"2024-10-17T08:31:17+00:00\",\"dateModified\":\"2024-10-17T08:31:19+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/#\\\/schema\\\/person\\\/b4f8c4b3cf5d8a448ab4da46f0c12d9f\"},\"description\":\"We examine the Japanese mobile gaming market in more detail, breaking down the biggest genres and discussing the most prominent monetization strategies.\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/#primaryimage\",\"url\":\"https:\\\/\\\/www.gamerefinery.com\\\/wp-content\\\/uploads\\\/2024\\\/10\\\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2.png\",\"contentUrl\":\"https:\\\/\\\/www.gamerefinery.com\\\/wp-content\\\/uploads\\\/2024\\\/10\\\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2.png\",\"width\":\"2146\",\"height\":\"812\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/a-deep-dive-into-japans-mobile-gaming-market\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/www.gamerefinery.com\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan&#8217;s Mobile Gaming Market\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/#website\",\"url\":\"https:\\\/\\\/www.gamerefinery.com\\\/\",\"name\":\"GameRefinery\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/www.gamerefinery.com\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/www.gamerefinery.com\\\/#\\\/schema\\\/person\\\/b4f8c4b3cf5d8a448ab4da46f0c12d9f\",\"name\":\"Anna Kauppinen\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/bea4f30202fe2f772dccc9e47517c36fcd50f14abd4557025e8cb4f078d346a0?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/bea4f30202fe2f772dccc9e47517c36fcd50f14abd4557025e8cb4f078d346a0?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/bea4f30202fe2f772dccc9e47517c36fcd50f14abd4557025e8cb4f078d346a0?s=96&d=mm&r=g\",\"caption\":\"Anna Kauppinen\"},\"url\":\"https:\\\/\\\/www.gamerefinery.com\\\/author\\\/annagamerefinery-com\\\/\"}]}<\/script>","yoast_head_json":{"title":"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan's Mobile Gaming Market","description":"We examine the Japanese mobile gaming market in more detail, breaking down the biggest genres and discussing the most prominent monetization strategies.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/","og_locale":"en_US","og_type":"article","og_title":"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan's Mobile Gaming Market","og_description":"We examine the Japanese mobile gaming market in more detail, breaking down the biggest genres and discussing the most prominent monetization strategies.","og_url":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/","og_site_name":"GameRefinery","article_published_time":"2024-10-17T08:31:17+00:00","article_modified_time":"2024-10-17T08:31:19+00:00","og_image":[{"width":1024,"height":387,"url":"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2-1024x387.png","type":"image\/png"}],"author":"Anna Kauppinen","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Anna Kauppinen","Est. reading time":"13 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/#article","isPartOf":{"@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/"},"author":{"name":"Anna Kauppinen","@id":"https:\/\/www.gamerefinery.com\/#\/schema\/person\/b4f8c4b3cf5d8a448ab4da46f0c12d9f"},"headline":"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan&#8217;s Mobile Gaming Market","datePublished":"2024-10-17T08:31:17+00:00","dateModified":"2024-10-17T08:31:19+00:00","mainEntityOfPage":{"@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/"},"wordCount":2278,"image":{"@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/#primaryimage"},"thumbnailUrl":"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2.png","articleSection":["East vs. West","Market Research"],"inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/","url":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/","name":"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan's Mobile Gaming Market","isPartOf":{"@id":"https:\/\/www.gamerefinery.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/#primaryimage"},"image":{"@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/#primaryimage"},"thumbnailUrl":"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2.png","datePublished":"2024-10-17T08:31:17+00:00","dateModified":"2024-10-17T08:31:19+00:00","author":{"@id":"https:\/\/www.gamerefinery.com\/#\/schema\/person\/b4f8c4b3cf5d8a448ab4da46f0c12d9f"},"description":"We examine the Japanese mobile gaming market in more detail, breaking down the biggest genres and discussing the most prominent monetization strategies.","breadcrumb":{"@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/#primaryimage","url":"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2.png","contentUrl":"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2024\/10\/a-deep-dive-into-japan-mobile-gaming-market-hero-image-v2.png","width":"2146","height":"812"},{"@type":"BreadcrumbList","@id":"https:\/\/www.gamerefinery.com\/a-deep-dive-into-japans-mobile-gaming-market\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.gamerefinery.com\/"},{"@type":"ListItem","position":2,"name":"From Idol Culture to Gacha Mechanics: A Deep Dive into Japan&#8217;s Mobile Gaming Market"}]},{"@type":"WebSite","@id":"https:\/\/www.gamerefinery.com\/#website","url":"https:\/\/www.gamerefinery.com\/","name":"GameRefinery","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/www.gamerefinery.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/www.gamerefinery.com\/#\/schema\/person\/b4f8c4b3cf5d8a448ab4da46f0c12d9f","name":"Anna Kauppinen","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/bea4f30202fe2f772dccc9e47517c36fcd50f14abd4557025e8cb4f078d346a0?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/bea4f30202fe2f772dccc9e47517c36fcd50f14abd4557025e8cb4f078d346a0?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/bea4f30202fe2f772dccc9e47517c36fcd50f14abd4557025e8cb4f078d346a0?s=96&d=mm&r=g","caption":"Anna Kauppinen"},"url":"https:\/\/www.gamerefinery.com\/author\/annagamerefinery-com\/"}]}},"_links":{"self":[{"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/posts\/17609","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/users\/30"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/comments?post=17609"}],"version-history":[{"count":3,"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/posts\/17609\/revisions"}],"predecessor-version":[{"id":17623,"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/posts\/17609\/revisions\/17623"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/media\/17625"}],"wp:attachment":[{"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/media?parent=17609"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/categories?post=17609"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/tags?post=17609"},{"taxonomy":"topic","embeddable":true,"href":"https:\/\/www.gamerefinery.com\/wp-json\/wp\/v2\/topic?post=17609"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}