{"id":6413,"date":"2020-05-19T11:17:34","date_gmt":"2020-05-19T08:17:34","guid":{"rendered":"https:\/\/www.gamerefinery.com\/?p=6413"},"modified":"2020-12-08T12:50:36","modified_gmt":"2020-12-08T10:50:36","slug":"how-gamerefinery-helped-ubisoft-find-the-right-social-features","status":"publish","type":"post","link":"https:\/\/www.gamerefinery.com\/how-gamerefinery-helped-ubisoft-find-the-right-social-features\/","title":{"rendered":"How GameRefinery Helped Ubisoft Find The Right Social Features"},"content":{"rendered":"\n<p>When we push our games live here at <a href=\"https:\/\/www.ubisoft.com\/en-us\/\" target=\"_blank\" rel=\"noreferrer noopener\">Ubisoft<\/a>, we closely monitor our player data and daily revenues, and we plan our updates based on player needs and as well as our production goals.<\/p>\n\n\n\n<p>That&#8217;s why we wanted to enhance the social aspects of our mid-core live games in our line-up with a bunch of updates. But developing those features can be really costly and time consuming if not scoped properly, and we wanted to keep an agile mindset and a high velocity.<\/p>\n\n\n\n<p>Our goal was not to develop a long list of social features, but to identify which ones had value in similar games to develop ours efficiently.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>Thanks to GameRefinery, we managed to identify key social features that have a high impact with a reasonable implementation cost.<\/p><\/blockquote>\n\n\n\n<h2 class=\"wp-block-heading\">Identifying our market and main competitors<\/h2>\n\n\n\n<p>We started by shaping our market, selecting games of a similar genre to the ones we wanted to update with social features.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture1.png\"><img decoding=\"async\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture1.png\" alt=\"Mobile game data\" class=\"wp-image-6414\"\/><\/a><\/figure>\n\n\n\n<p>That view allowed us to also look at the global trends in terms of social features regarding this segment, in order for us to shape the needs and crucial features; again to answer our production constraints.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture2.png\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"390\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture2.png\" alt=\"mobile game features data\" class=\"wp-image-6415\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture2.png 960w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture2-300x122.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture2-768x312.png 768w\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" \/><\/a><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Breaking down social features per game<\/h2>\n\n\n\n<p>Once we had identified games that share the same market and players types as ours, we add them to our followed list to study in detail their social features, the game mode links and their effect on their Powerscore.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><a href=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture3.png\"><img decoding=\"async\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture3.png\" alt=\"Hero Hunters features data\" class=\"wp-image-6416\"\/><\/a><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Looking at feature implementations<\/h2>\n\n\n\n<p>With the Game Analysis of followed games, GameRefinery allows us to have access to in-game screenshots of integrated features in a matter of seconds.<\/p>\n\n\n\n<p>It\u2019s particularly useful to have a glimpse of the rules, UI integrations, and overall implementation of those elements in other games.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><a href=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture4.png\"><img loading=\"lazy\" decoding=\"async\" width=\"971\" height=\"760\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture4.png\" alt=\"social interaction features implementation examples in Hero Hunters\" class=\"wp-image-6417\" srcset=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture4.png 971w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture4-300x235.png 300w, https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture4-768x601.png 768w\" sizes=\"auto, (max-width: 971px) 100vw, 971px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>First Time User Experience videos is another tool we used in order to see what other developers were doing with social features, by showcasing it to the players quite early in the game experience.<\/p>\n\n\n\n<p>It also gave us ideas on how teach those elements to our players.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture5.png\"><img decoding=\"async\" src=\"https:\/\/www.gamerefinery.com\/wp-content\/uploads\/2020\/05\/Picture5.png\" alt=\"Hero Hunters mobile game\" class=\"wp-image-6418\"\/><\/a><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Final Words<\/h2>\n\n\n\n<p>Thanks to GameRefinery, we managed to identify key social features that have a high impact with a reasonable implementation cost.<\/p>\n\n\n\n<p>We also did a study about their implementation in the UI but also in the FTUE and tutorial, which helped us find the best way to present those social features in terms of User Experience.<\/p>\n\n\n\n<p>Once pushed live, those social features had a huge impact on player engagement in our games without the need to iterate through many updates to find the right way to add social in our experiences.<\/p>\n\n\n\n<p><a href=\"https:\/\/www.gamerefinery.com\/contact-us\/\" target=\"_blank\" rel=\"noopener noreferrer\"><strong>Find out how the data could work for you, speak to our experts<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>When we push our games live here at Ubisoft, we closely monitor our player data and daily revenues, and we plan our updates based on player needs and as well as our production goals. That&#8217;s why we wanted to enhance the social aspects of our mid-core live games in our line-up with a bunch of [&hellip;]<\/p>\n","protected":false},"author":30,"featured_media":7001,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[6],"tags":[],"topic":[290,292],"class_list":["post-6413","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-case-study","topic-features","topic-game-design"],"acf":[],"yoast_head":"<title>How GameRefinery Helped Ubisoft Find The Right Social Features<\/title>\n<meta name=\"description\" content=\"Thanks to GameRefinery, Ubisoft managed to identify key social features that have a high impact with a reasonable implementation cost.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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